Tutorials

A step-by-step course through the Cards page, from your first property to conditional layouts, print-ready exports, and AI-assisted balancing. Follow it in order, or jump to the part you need.

The ShuffleKit Cards page with the spreadsheet grid and live card preview
Part 15 min read

Cards Page Overview

A guided tour of the ShuffleKit Cards page: the spreadsheet grid, action bar, live card preview, side panel, and deck tabs, and how they fit together.

Adding a new card property in the ShuffleKit spreadsheet
Part 25 min read

Properties & Columns

How to create, edit, reorder, freeze, and hide card properties, pick the right property type, and work with image cells in ShuffleKit.

The bulk action bar with a card row selected
Part 34 min read

Working With Cards

Adding, editing, duplicating, and bulk-editing cards in the ShuffleKit spreadsheet, plus card status and selection patterns that scale.

A deck tab showing per-deck card quantities
Part 44 min read

Decks

Organize cards into decks with per-deck quantities, deck status, and a deck workflow for core sets, expansions, and playtest builds.

The ShuffleKit layout template editor
Part 55 min read

Layouts & the Template Editor

Tour ShuffleKit's card layout editor: templates, elements, layers, data binding, Preview mode, card backs, and canvas size.

The layout priority list with conditions
Part 66 min read

Conditions

Make every card pick its own design automatically with priority-ordered layout conditions, and show or hide single elements per card.

How data binding connects card properties to layout elements
Part 75 min read

Connecting Properties to a Layout

Bind layout elements to card properties so every card renders its own data, read the connection counter, and fix 'not connected' warnings.

Preview mode stepping through real cards
Part 83 min read

Card Preview & Card Details

Read the live card preview: the filmstrip, front and back flip, the layout resolution line, and the 'Why this layout?' debugger.

The Notes panel with categorized playtest feedback
Part 94 min read

Notes & Version History

Capture playtest feedback as categorized card notes and protect your work with version snapshots before risky changes.

Searching cards in the ShuffleKit grid
Part 104 min read

Search, Sort, Filter & View

Find any card fast with search, then shape the grid with sort, status filters, column visibility, and row height.

The Import / Export menu
Part 116 min read

Import & Export

Import cards from CSV, Excel, or Illustrator, and export PNG, SVG, PDF print sheets, or Tabletop Simulator and Roll20 spritesheets.

The Shufflo AI panel on the Cards page
Part 125 min read

Shufflo AI

Generate, analyze, and balance cards with Shufflo AI: scope controls, prompt patterns, and habits for reviewing AI-generated cards.

A text element selected in the ShuffleKit layout editor
Part 136 min read

Layout Editor: A Full Tour

Tour the ShuffleKit layout editor: templates, elements, uploads, layers, canvas size, binding, and Preview mode.

The browse-all grid of every front and back layout
Part 145 min read

Layouts & Priority

How ShuffleKit organises front and back layouts into priority lists, how a card resolves to one, and how to reorder, create and default them.

The layout condition builder with a property, operator and value
Part 159 min read

Conditions: The Deep Dive

Learn layout condition operators, priority rules, deck membership, AND clauses, and the Why this layout? debugger.

The CONNECT DATA popover with a property bound to a text element
Part 168 min read

Data Binding

Bind layout elements to card properties so every card renders its own values, and read the connection counter that tells you what is still unwired.

A configured advanced visibility rule on a layout element
Part 178 min read

Element Visibility

Show or hide a single element per card with visibility rules, stack them on groups for two-condition logic, and keep your layout count low.

The Layers panel showing a group and two conditional layers
Part 186 min read

Layers & Groups

Read a layout's structure in the Layers panel, use groups to move and hide elements together, and diagnose most layout problems from the layer list.

The Uploads panel in the ShuffleKit layout editor
Part 196 min read

Elements & Styling

The element types you can place on a card layout, what each one binds to, and the controls for type, icons, alignment, effects and canvas size.

The Print & Ship deck configuration screen with a card preview grid
Part 2013 min read

Print & Ship

Publish a finished deck to TheGameCrafter: choose card size and back, check print safety, complete the listing, and order a proof.

Ready to build your card game?