Card Game Prototyping Software, Built for Fast Iteration

Build a deck, playtest it online the same afternoon, and revise before your testers leave the table. The design-test-iterate loop, minus the paper cutouts, the Photoshop, and the Tabletop Simulator setup.

Stop stitching together five different tools

Most prototypers juggle Google Sheets for data, Photoshop for layout, TTS for testing, and a broker for printing, and every handoff loses fidelity. ShuffleKit collapses the whole pipeline into one project.

  1. 1

    Sketch the game

    Start with AI brainstorming, a CSV import, or a blank canvas. Define properties once, reuse everywhere.

  2. 2

    Build the deck

    Pick from 36+ layouts or build your own template. Bulk-edit cards in a spreadsheet view.

  3. 3

    Test it, then ship it

    Iterate on the online playtable in real time, then export to TTS, Roll20, PDF, or print on demand via The Game Crafter.

One project, the whole prototype

Data-driven cards

Cards are rows in a database. Change a property, every card updates. No copy-paste between tools.

AI design assistant

Brainstorm mechanics, generate cards, balance costs, with an AI that reads your project context.

Online multiplayer

Built-in playtable for up to 8 players. No install, no licence, no setup.

Export anywhere

Tabletop Simulator spritesheets, Roll20 decks, print PDFs with crop marks, all from the same project.

Print on demand

Direct integration with The Game Crafter. Click publish, get a real printed deck shipped.

Version history

Every change is tracked. Roll back a property, a card, or an entire deck without losing other work.

Frequently asked questions

Everything you need to know before getting started.

Still have questions? Contact us

Ready to build it?

Start free. Upgrade only when you're ready to publish.