Card Game Prototyping Software, End to End

Design with AI, import from a spreadsheet, playtest online, export to Tabletop Simulator, print on demand. One tool, the entire pipeline.

ShuffleKit's card editor, playtable, and print export side by side

Stop stitching together five different tools

Most prototypers use Google Sheets for data, Photoshop for layout, TTS for testing, and a separate broker for printing. Every handoff loses fidelity. ShuffleKit collapses the entire pipeline into one project, your data, your design, your playtests, and your print files all live in the same place.

How it works

  1. Step 1

    Sketch the game

    Start with AI brainstorming, a CSV import, or a blank canvas. Define properties once, reuse everywhere.

  2. Step 2

    Build the deck

    Pick from 36+ layouts or build your own template. Bulk-edit cards in a spreadsheet view.

  3. Step 3

    Test it live

    Share a link to the online playtable. Iterate on rules in real time during the session.

  4. Step 4

    Ship it

    Export to TTS, Roll20, PDF, or publish straight to The Game Crafter for print-on-demand.

Why teams pick ShuffleKit

Data-driven cards

Cards are rows in a database. Change a property, every card updates. No copy-paste between tools.

AI design assistant

Brainstorm mechanics, generate cards, balance costs, with an AI that reads your project context.

Online multiplayer

Built-in playtable for up to 8 players. No install, no licence, no setup.

Export anywhere

Tabletop Simulator spritesheets, Roll20 decks, print PDFs with crop marks, all from the same project.

Print on demand

Direct integration with The Game Crafter. Click publish, get a real printed deck shipped.

Version history

Every change is tracked. Roll back a property, a card, or an entire deck without losing other work.

Frequently asked questions

Ready to build it?

Start free. Upgrade only when you're ready to publish.