A free game card template for a board game of your own, with character, event, resource and role cards that share one back. The character card template has a 4:3 picture, a tag for the character's job, a box for what they can do and Strength and Speed badges. An event card adds a line of flavour in italics, a resource card a gold coin for what it is worth, and a role card a secret goal with a reminder to keep it hidden. A card's type colours its header and badges, teal, red, ochre or plum, and sends it to its own front, so the whole deck lives in one sheet. Comes with a twelve-card sample game about brass automatons trading timber, salt and fish to relight a harbour's lighthouse.
5 designs12 sample cards9 fields
BroadsheetEvent and Item Card
A flat two-colour board game card set: event, item, encounter and reference fronts with a shared back, poker sized and print-ready. Every frame is editable shapes and type rather than a flattened image, so the palette is yours to change. Comes with a six-card sample deck.
5 designs6 sample cards9 fields
RookeryDark Fantasy Board Game Card · 55 installs
A pen-and-ink card set for a dark fantasy board game, with Blood, Ember, Frost and Moss fronts and a shared back, cut to poker size and print-ready. The art runs edge to edge, fading to paper under a serif name and into solid ink at the foot, where the rules print in white. A bookmark ribbon hangs from the top edge with the card's Attack and its lodge mark, and the cost sits as a row of dice on a rule across the ink. The frame is built from editable shapes, so each lodge's spot ink is one fill to change. The ribbon hides itself on cards with no Attack, and a Lodge column picks each card's front. Comes with an eight-card sample deck of masked beasts and omens.
5 designs8 sample cards7 fields
VellumMedieval Board Game Card
A medieval fantasy strategy card set drawn in ink on parchment, with Unit, Hero, Structure and Spell fronts and a shared back, cut to poker size and print-ready. Each picture sits straight on stained paper under a dark name banner, and a cracked panel below holds a small-caps type line, the resource cost and the rules. Units, heroes and structures carry a stat plate with a sword, a shield oval and a heart. Heroes are gilded and wear a crown crest, structures are slate with battlements, and spells are oxblood with a wax seal. Every part of the frame is an editable shape, and the type line picks each card's front. Comes with an eight-card deck of masked trolls and goblins, their towers and their spells.
5 designs8 sample cards8 fields
GloamingBestiary Board Game Card
A bestiary card set for a monster-hunting board game: Beast, Spirit, Wyrm and Golem fronts and a shared back, cut to poker size and print-ready. Each creature is painted into a page torn from a hunter's journal, under a cost hexagon, a rolled parchment name scroll and a dark class plaque. A torn parchment panel below holds the creature's traits and its entry, with an ink study sketch pinned in the corner. The frame is built from editable shapes, so the hexagon and the plaque's rim are fills you can recolour, and the class typed on the plaque picks each card's front. Comes with an eight-card sample deck of invented creatures.
5 designs8 sample cards6 fields
A neon duel card game set: Pulse, Static, Umbra and Venom deck fronts and a shared back, cut to poker size and print-ready. Each card is an ivory border round a near-black face, with the artwork filling everything above a black rules panel. The deck's neon plate runs down the top of the left edge carrying the deck mark and the card's Attack, and a black tab under it takes the card's kind sideways to a pointed tail. The Cost sits in a neon ring notched into the panel's top edge, over a band of the same colour, and the rules print white on a faint contour texture. Every part of the frame is an editable shape, so a whole deck recolours in one fill, and a Deck column picks each card's front. Comes with an eight-card sample deck.
5 designs8 sample cards8 fields
ThicketCharacter Board Game Card
A character card set for a cooperative board game: Marsh, Canopy, Ridge and Dunes fronts and a shared back, cut to poker size and print-ready. A painted warden fills the top of each card under a habitat ribbon and a warden's crest, with its name and job over the foot of the painting. A cream band across the bottom carries the cost block, the card's keywords and its rules. The frame is built from editable shapes, so the ribbon, the crest and the cost block are fills you can recolour, and the habitat you pick for a card chooses its front. Comes with an eight-card sample deck of invented beast-folk wardens.
5 designs8 sample cards7 fields
HearthwickFamily Board Game Card
A bright family board game card set about the dragons who keep a market town's shops, with Garden, Larder, Jewel and Forge fronts and a shared back, cut to poker size and print-ready. A coloured band across the top carries the card's name, a wooden shop sign hangs from it with the trade's mark, a painted shopkeeper fills the card over a town drawn pale behind it, and a parchment scroll with rolled ends runs across the foot holding the goods the shop deals in and one line of rules. A wooden coin at the band's right end carries the price, and hides itself on a card that has none. Every part of the frame is an editable shape, so recolouring a front is changing a fill, and the trade you pick for a card chooses its front. Comes with an eight-card sample deck of watercolour dragon shopkeepers.
5 designs8 sample cards6 fields
An action card set printed as wartime posters, with Assault, Standing Order, Setback and Truce fronts and a shared back, cut to poker size and print-ready. Each card is a flat poster illustration on aged stock, the kind's mark notched into one corner of the picture and the cost plate into the other, the name set in spaced capitals between two stars on a black band, and the rules centred on a coloured panel below with a slogan under a hairline. Every part of the frame is an editable shape, so a panel is one fill to recolour, and the type line you give a card picks its front. Comes with an eight-card sample deck of assaults, orders, setbacks and truces.
5 designs8 sample cards6 fields
AmphoraCity Building Board Game Card
A city-building board game card set painted in watercolour, with Sanctum, Terrace, Bazaar, Grove and Bulwark fronts and a shared back, cut to poker size and print-ready. Each district is a painted view in a rounded window on warm cream paper, under a coloured banner carrying its name, with a hexagonal ward plaque straddling the foot of the window, the materials it costs in a row below, the scoring rule under a divider and a Greek key along the bottom edge. Every part of the frame is an editable shape, so the banner, the keylines and the plaque are fills you can recolour, and the ward you type on a card picks its front. Comes with a ten-card sample deck of invented Mediterranean districts.
6 designs10 sample cards6 fields
A small duel card game set of animal wizards: Ember, Dusk, Hazel and Soot coven fronts and a shared back, cut to poker size and print-ready. Each card is a khaki paper panel inside a flat border, notched at two opposite corners so the coven's colour shows through as a block with the rank in it — the lower one upside down, so the card reads from either end of a hand. The name runs in small caps along the top of the paper, the character stands on the paper with no window round it, and three chips along the foot hold attack, defense and health behind their own marks. Every part of the frame is an editable shape, and a Coven column picks each card's colour. Comes with an eight-card sample deck.
5 designs8 sample cards7 fields
A character card set for a party card game of courtly houses, with Thornwake, Quillmoor, Duskhollow and Sunmarch fronts and a shared back, cut to poker size and print-ready. Each card sets its name sideways down a cream spine along the left edge, fills the rest of the top with a comic portrait on the house's own flat colour under a halftone, notches a cost disc into one corner of the picture and the house tab into the other, and centres the rules on the card's own paper below a hairline and a heavy rule, with a filigree flourish in the corner and the character's offices along the foot. Every part of the frame is an editable shape, so a house is one fill to recolour, and the house line you give a card picks its front. Comes with an eight-card sample deck of courtiers, two from each house.
5 designs8 sample cards6 fields
A landscape enemy card set for a co-op monster hunting board game, with Frost, Ember, Mire and Dusk fronts and a shared back, drawn on a poker card turned on its side and print-ready. The monster's painting fills the card inside an icy border, a glass panel down the right holds its hit tokens in the colours of the four traits that wound it, the name runs along the foot of the painting beside the region's mark, and a pale band beneath carries a reward line, an invade line and a bounty trophy. Every part of the frame is an editable shape, so the border, the panels and the mark are fills you can recolour, and the region you pick on a card chooses its front. The hit tokens are an icon column with the four traits ready to pick, each in its own colour. Comes with an eight-card sample deck of invented monsters, two from each region.
5 designs8 sample cards5 fields
A landscape player board set for an island adventure board game, with Driftwood, Coral, Lagoon and Jungle fronts and a shared back, drawn on a poker card turned on its side and print-ready. The character's painting fills the left of a tooled leather board and dissolves into it along a brush edge, the name and an epithet run across the top, a dark tray holds up to nine action tiles, two token wells are punched down the right edge, and a parchment scroll across the foot carries the character's ability beside the crew's mark. Every part of the frame is an editable shape, so the leather, the tray, the wells and the scroll are fills you can recolour, and the crew you pick on a card chooses its front. The action tiles are an icon column with Stride, Strike, Dig and Sail ready to pick, each on its own coloured tile. Comes with an eight-card sample deck of invented beast-folk adventurers, two from each crew.
5 designs8 sample cards6 fields
KerfuffleDungeon Crawl Card Game
A comic dungeon crawl card set with Monster, Item, Class and Race fronts and two backs, Door and Treasure, cut to poker size and print-ready. A painting fills the top of each card and sinks into white paper along a drifted snowbank edge, with the name in hand-lettered capitals over the picture and the rules centred on the paper below. A monster's level sits in a gold coin in the corner, a treasure's price takes the same coin and its bonus is printed large in red, and a class or race card hangs a coloured tab from the top edge instead. The Pile column sends each card to its deck, so every treasure lands on the item front with the treasure back and every other card on a door back. Comes with an eight-card sample deck: two monsters, a class, a race and four treasures.
6 designs8 sample cards7 fields
BoulevardEngine-Building Card Game
An engine-building city card set with Monuments, Midway, Market, Salon and Foundry fronts and a shared back, cut to poker size and print-ready. A painting fills each card under a plate of cream ability tiles in the top-left corner, a gold ribbon hangs from the top edge with the card's points on it, and a column of coloured hexes down the left edge shows what it costs in Brick, Timber, Stone, Gold and Glass. The name runs across the foot of the picture in heavy condensed capitals, and the rules sit on a panel in the district's colour whose top edge steps up into a tab carrying the district's mark. The District column picks each card's front. Cost and Traits are icon columns with every resource and ability ready to pick. Comes with a ten-card sample deck, two from each district: a memorial arch, an observatory, a masked strongman, a carousel, a market hall, a balloon cart, an opera house, a clockwork pianist, a foundry and an inventor's workshop.
6 designs10 sample cards7 fields
CurioSet-Collection Card Game
A set-collection card set with seven colour fronts, Red, Orange, Yellow, Green, Blue, Indigo and Violet, and a shared back, cut to poker size and print-ready. Each card is parchment with a coloured strip down the top-left corner holding the rank and the set's mark, the set's name across the top in classical capitals over a rule in the card's colour, and the card's own name in italics beneath it, so a column of overlapping cards still shows every rank and set. A painting sits in a large octagonal window, and the rules run along the foot beside the set's mark in a disc, with the set's name set sideways down the edge. The Color column picks each card's front, and Traits is an icon column with seven set marks ready to pick. Comes with a twelve-card sample deck from three sets: four elixirs, four familiars and four relics, among them a flask of embers, a fire newt, a moss hopper, a brass owl, a sunstone crown and a thorn-bound book.
8 designs12 sample cards7 fields
FernmintPrintable Play Money
Printable play money in seven bills, $1 to $500, for board games, a pretend shop or a classroom economy. Nine bills print on a Letter or A4 sheet. Each is 3.5 × 2.5 inches, and each value has a colour of its own, green for the $1 up to teal for the $500. The number sits big under its currency symbol with the amount in words beneath it, and the picture beside it grows with the value, from an acorn on the $1 to a great oak on the $500, so a child can sort the bills before they can read them. Every word and number on a bill is text you can retype, so the same bills can be pounds or a currency your class makes up, and each picture can be swapped for your own. The back says PLAY MONEY over the bill's value. Comes with a bank of 108 bills on 12 sheets, one value to a sheet, which is enough for four players to start a property game with plenty left for the banker.
2 designs108 sample cards6 fields
HueboroughMake Your Own Board Game
Make your own board game about buying up a town, with a 40-space property board, a second board with shortcuts through the middle, and the cards to play it. A whole property-trading game to make your own: two game boards at 8 × 8 inches and the cards that go with them at poker size. The Loop board is forty spaces with the colours running round the ring from red to violet: twenty-two streets in eight colour groups with their prices, four stations, two utilities, two taxes, Fortune and Treasury spaces and four corners. The Junction adds a diamond of sixteen spaces through the middle that meets the ring at the stations. The cards are Fortune and Treasury decks, each with its own back, and a title deed for every street whose colour band follows its Group column. Every name, price and rule is text you can retype. Comes with two sample boards and 24 sample cards.
9 designs2 sample boards24 sample cards8 fields
VeladaDía de los Muertos Game
A Día de los Muertos game for the whole family: three Day of the Dead race boards and two decks of cards to print and play together. A whole Día de los Muertos (Day of the Dead) race game to print and make your own: three roll-and-move game boards at 8 × 8 inches and two decks of poker-size cards in the same folk art. The boards are four roads of coloured tiles that start in the corners and spiral in together to a sugar-skull medallion, one long spiral in four colours, and a loop round an altar of candles and marigolds under papel picado flags. Land on a marigold tile and draw an Ofrenda card, on a skull and draw a Calavera card; each deck has its own back, and the candle and sun tiles are left for your own rules. Every name, goal and card is text you can retype. Comes with three sample boards and 18 sample cards.
8 designs3 sample boards18 sample cards6 fields
SlatemoorBlank Board Game
A blank board game template for trying out a game of your own, with four boards to play on and an event deck and an item deck that work on any of them. Four printable game boards at 8 × 8 inches, each with a back, and an event deck and an item deck to play on them: a square grid lettered A to H and numbered 1 to 8, a loop track of 36 spaces round the edge with poker-size spaces for a draw pile and a discard pile in the middle, a winding path of 36 numbered stops from START to a star, and a hex map of 96 hexes in three terrains. They are drawn as carved slate and parchment on a dark misty mat. Each board's name and a one-line goal sit on a plaque you can retype, and the Board Type column picks which board and which back a row gets. The cards are poker size with a name and a line of rules on parchment: events are crimson with a star, items moss green with a key, front and back, set by the Card Type column. Comes with four sample boards and 20 sample cards that work on any of the boards.
10 designs4 sample boards20 sample cards6 fields
MossmerePrintable Game Board
A printable game board set for young children, with three roll-and-move boards round a forest pond and action cards a new reader can manage. Three printable roll-and-move game boards at 8 × 8 inches, drawn as a night forest round a pond, and a deck of poker-size action cards to play them with: a spiral of stepping stones winding in to a lily pond, a trail that switchbacks up the board to a pond in the corner, and a loop round a lake. Some stones carry a heart, a broken heart, a pair of eyes or cracks, and dashed arrows mark shortcuts. When a roll ends on a marked stone the player draws a card: a Lucky card moves them on or gives them a heart, an Oops card sets them back, each in a few words a young player can read. Each board's name and its goal sit on a stone sign you can retype, and every card's name and action are text too. Comes with three sample boards and 20 sample cards.
7 designs3 sample boards20 sample cards6 fields
SugarhauntPrintable Halloween Game
A printable Halloween game for kids and families: a trick-or-treat card game for three to five players, to play at a party or on the night itself. A whole trick-or-treat card game to print and make your own, in golden harlequin and candy colours: a game board at 8 × 8 inches with a haunted candy street, Doorstep and Porch spaces at true card size and a six-round track to midnight; Treat, Trick and Costume cards at poker size with a back for the deck and a back for the hands; a one-inch Candy and Fright token; a score sheet for five players; and a poker tuck box laid out flat on its dieline. Everyone shows a Scare card at once, matching numbers clash, the highest number nobody matched takes the Treat and the lowest takes the Trick. Every name, number and rule is text you can retype, and every picture is a column you can swap. Comes with the board, 41 sample cards in five costumes, two kinds of token, the score sheet and the box.
9 designs1 sample board41 sample cards2 sample tokens1 sample score pad1 sample box20 fields
TalefolkBoard Game Prototype
A board game prototype template with a board, two decks of cards, tokens, a score sheet and a tuck box, so you can print and playtest a fantasy game in one go. A whole fantasy board game to make your own, in a flat mid-century storybook style: a game board at 8 × 8 inches with a renown track of forty spaces round a realm map of eight sites joined by roads, Hero and Quest cards at poker size with a back for each deck, a one-inch Renown and Curse token, a score sheet for four players and a poker tuck box laid out flat on its dieline. Heroes carry a cost, rune marks and an attack; quests ask for runes and pay out renown. Every name, number and rule is text you can retype, and every picture is a column you can swap. Comes with the board, ten sample cards, two kinds of token, the score sheet and the box.
8 designs1 sample board10 sample cards2 sample tokens1 sample score pad1 sample box20 fields
A feelings game where every card is a creature named for an emotion, from Delight and Calm to Worry and Envy, for two to five players. A whole card game about feelings to make your own, painted in soft iridescent teal, violet and coral with pearl filigree: Moodkin creature cards at poker size whose frame takes the colour of their mood, a player aid and one shared back, a game board at 8 × 8 inches with a heart track of forty spaces round a dreamscape and two real card spaces, a one-inch two-sided Mood Coin with shards in two colours, a score sheet for five players and a poker tuck box laid out flat on its dieline. Each Moodkin carries Bliss or Gloom marks, a heart value and an effect. Every name, number and rule is text you can retype, and every picture is a column you can swap. Comes with eight sample creatures, the aid, the board, the coin and both shards, the score sheet and the box.
8 designs1 sample board9 sample cards3 sample tokens1 sample score pad1 sample box18 fields
KnucklecovePirate Board Game
A pirate board game for kids, where two to four explorers race up a treasure island trail and settle duels by thumb wrestling on the way to the chest. A whole pirate treasure hunt for kids to print and make your own, in jungle green and sunny gold: a game board at 8 × 8 inches with a sandy trail of numbered spaces across an island map from the shipwreck to the pirate's chest, with card, crab and vine spaces; challenge, boost, shield and busted cards at poker size with one back; an explorer standee for each player; a treasure tally score sheet; and a poker tuck box laid out flat on its dieline. Roll and move, stop on a card space and draw: thumb-wrestle your nearest rival to leap ahead, grab springy sandals, or slip on a banana and slide back. Every name, number and rule is text you can retype, and every picture is a column you can swap. Comes with the board, 20 sample cards, four explorers, the score sheet and the box.
9 designs1 sample board20 sample cards4 sample tokens1 sample score pad1 sample box17 fields
BramblerunEditable Board Game
An editable board game for young children, where bunnies race home through a wood and every name, card and rule is yours to retype before you print it. A whole children's board game to make your own, in the bright cartoon look of a picture book: a game board at 8 × 8 inches with a winding path of stepping stones over a painted woodland, from a hollow log to a burrow door, with red critter stones, carrot stones and campfires; critter cards at poker size in two kinds, sky blue Friends and violet Tricksters, each with a cartoon animal, its name and one line of action, and one shared back; a one-inch chit that is every bunny pawn and every carrot; a score sheet for four players; and a poker tuck box laid out flat on its dieline. Every name, action and rule is text you can retype, and every picture is a column you can swap. Comes with ten sample critters, the board, five chits, the score sheet and the box.
7 designs1 sample board10 sample cards5 sample tokens1 sample score pad1 sample box15 fields
DunewiseIslamic Quiz Game
A printable Islamic quiz game with forty trivia questions on the Quran, the Prophets, the Pillars, history and manners, for family game night or a Ramadan quiz. It is a whole game to make your own, in the bright cartoon look of a children's picture book: a game board at 8 × 8 inches with a caravan trail of coloured spaces over a painted desert map, from a tent camp to a masjid; question cards at poker size in five categories (Quran, Prophets, Pillars, History and Manners), each with its question, its answer and its points, on one front and one back that take the category's colour; a one-inch chit that is every lantern pawn and every star; a six-sided category die; a score sheet for four players; and a poker tuck box laid out flat on its dieline. Every question, answer and rule is text you can retype or import from a spreadsheet, and the map and the cover are columns you can swap. Comes with forty sample questions, eight in each category, and no people drawn anywhere.
12 designs1 sample board40 sample cards5 sample tokens1 sample die1 sample score pad1 sample box16 fields
A printable trivia game with 48 questions and answers in six categories: geography, science, history, sport, the arts, and food and drink. It is a whole board game to make your own, in a bright party look: a game board at 8 × 8 inches where one track runs round a four-petal flower over a painted garden, with a START in each corner and the bloom in the middle as the goal; trivia cards at poker size, each with its question, its answer and its points, on one front and one back that take the category's colour; a half-inch chit for each of four light bulb pawns; a six-sided number die; a score sheet for four players or teams; and a poker tuck box laid out flat on its dieline. Every question and answer is text you can retype or import from a spreadsheet, and the garden and the box cover are pictures you can swap. Comes with 48 sample questions, eight in each category, and the rules to play it as it ships.
12 designs1 sample board48 sample cards4 sample tokens1 sample die1 sample score pad1 sample box16 fields
CometcaperSpace Board Game
A printable space board game for kids with 40 space fact cards: race your rocket past the planets to a comet, and put space history in order by year. It is a whole roll-and-move game to make your own, in a bright picture-book look: a game board at 8 × 8 inches where a trail of glowing spaces runs from a launch pad on Earth past the Moon, Mars, the asteroid belt, Jupiter, Saturn, Uranus and Neptune to the comet; poker-size star cards in three kinds on one back, where each Mission card prints a real milestone over its year (from Galileo's telescope in 1610 to the first landing near the Moon's south pole) and Boost and Asteroid cards send a rocket ahead or back; a rocket standee for each of four players; a six-sided number die; a score sheet for ticking off the planets; and a poker tuck box laid out flat on its dieline. Every fact and year is text you can retype or import from a spreadsheet, and the starry sky and the box cover are pictures you can swap. Comes with 54 sample cards and the rules to play it as it ships.
14 designs1 sample board54 sample cards4 sample tokens1 sample die1 sample score pad1 sample box17 fields
RumblenestDinosaur Board Game
A printable dinosaur board game for kids with 30 dinosaur fact cards: race a baby dinosaur from the nest to the lake and collect dinosaurs as you go. It is a whole roll-and-move game to make your own, in a bright picture-book look: a game board at 8 × 8 inches where a dirt trail runs from a nest of eggs through the fern forest, past the swamp and round the volcano to the lake, with footprint spaces that draw a card, boost spaces, tar pits and lava; poker-size dino cards in three kinds on one back, where each Dinosaur card shows a picture of a real dinosaur (from Coelophysis to Tyrannosaurus rex) with its period, its length in metres, whether it ate plants or meat and a fact about it, and Boost and Hazard cards send a dinosaur ahead or back; a baby dinosaur standee for each of four players; a six-sided number die; a score sheet that counts each player's dinosaurs by period; and a poker tuck box laid out flat on its dieline. Every name, fact and number is text you can retype or import from a spreadsheet, and every picture can be swapped. Comes with 42 sample cards and the rules to play it as it ships.
14 designs1 sample board42 sample cards4 sample tokens1 sample die1 sample score pad1 sample box21 fields
MumfoxPrintable Charades Card
Printable charades cards with 100 ideas to act out or draw, from easy ones for kids to hard ones, with a team score sheet and a box. It is a whole party game to make your own, in a little theatre look: charades cards at poker size in seven categories (actions, animals, jobs, sports, objects, places and feelings), each with its prompt in tall capitals under a stage spotlight, the category's colour and emblem on a curtain valance, and its difficulty as one, two or three dots worth 1, 2 or 3 points; a back that takes the category's colour and shows the difficulty's dots, so the deck sorts into piles face down; a score sheet for two teams over ten rounds; and a tuck box for 108 cards laid out flat on its dieline. Every word works for a drawing round too. Every prompt is text you can retype or import from a spreadsheet, and the 42 Easy cards are the kids' deck. Comes with the rules: two teams, a one-minute timer, no words and no sounds.
4 designs100 sample cards1 sample score pad1 sample box8 fields