Playtest Your Card Game Online

Share a link, sit your playtesters at a virtual table, and watch your game in motion. No TTS license, no install, no setup.

Playtesting your prototype shouldn't need three downloads

Tabletop Simulator costs $20 per playtester and 15 minutes of setup, and you lose half your testers to install friction. ShuffleKit's playtable runs in the browser, share a link and you're testing in 30 seconds.

  1. 1

    Design or import

    Build a deck in ShuffleKit or import one from CSV. Cards become real playable objects automatically.

  2. 2

    Start a session

    Hit play. Share the room link. Up to 8 players join from any device, desktop, tablet, phone.

  3. 3

    Watch and iterate

    Every shuffle, draw, and play is logged. Take notes during the session, push edits the next morning.

Made for online playtesting

Browser-based

No client to download, no licence to buy. Playtesters click a link and they're in.

Real-time multiplayer

Powered by a websocket backend tuned for tabletop pacing, no input lag, no desync.

Up to 8 players

Run full-table sessions or 1v1 quick tests. Hands, decks, and discards are private per player by default.

Session replay

Every action is logged. Scrub back through a session to find the moment a rule broke.

Live edits

Tweak a card mid-session. The change propagates to every player's table instantly.

Designer tools

God-mode controls let you spawn cards, set hand sizes, and tweak state without breaking the session.

Frequently asked questions

Everything you need to know before getting started.

Still have questions? Contact us

Ready to build it?

Start free. Upgrade only when you're ready to publish.