Playtest Your Card Game Online
Share a link, sit your playtesters at a virtual table, and watch your game in motion. No TTS license, no install, no setup.
Playtesting your prototype shouldn't need three downloads
Tabletop Simulator costs $20 per playtester and 15 minutes of setup, and you lose half your testers to install friction. ShuffleKit's playtable runs in the browser, share a link and you're testing in 30 seconds.
- 1
Design or import
Build a deck in ShuffleKit or import one from CSV. Cards become real playable objects automatically.
- 2
Start a session
Hit play. Share the room link. Up to 6 players join from any device, desktop, tablet, phone.
- 3
Watch and iterate
Every shuffle, draw, and play is logged. Take notes during the session, push edits the next morning.
Made for online playtesting
No client to download, no licence to buy. Playtesters click a link and they're in.
Powered by a websocket backend tuned for tabletop pacing, no input lag, no desync.
Run full-table sessions or 1v1 quick tests, with up to 10 more people watching. Hands stay private to each player.
Every action is logged. Scrub back through a session to find the moment a rule broke.
Tweak a card mid-session, refresh the designs, and every player's table shows the new version.
Set the starting hand size, save a table position as a scenario to start from next time, and pull any card out of a pile when a test needs it.
Frequently asked questions
Everything you need to know before getting started.
Still have questions? Contact us
Is online playtesting free?
Yes, on every plan, with no limit on sessions or how long they run. The free plan keeps one game setup published for testers at a time and 30 days of recordings. Indie publishes as many as you like, keeps recordings for a year and adds results across sessions.
Do playtesters need a ShuffleKit account?
No. Only the host needs an account. Playtesters join as guests via the room link, no signup required.
Can playtesters join from a phone?
Yes. The playtable is fully responsive. Most testers play from desktop, but mobile and tablet are supported for quick sessions.
How is this different from Tabletop Simulator?
TTS is a physics sandbox. It can simulate anything, but setup takes hours and every tester needs a $20 licence. ShuffleKit is card-game-native: faster setup, easier sharing, real-time edits, but no 3D physics. Different tool, different audience.
Can I export the same deck to TTS later?
Yes. The same project that runs in the online playtable can export to Tabletop Simulator, Roll20, print, or PDF with no extra setup.
Start from a template
Related tools
Card Game Prototype Software
Build a deck, playtest it online the same afternoon, and revise before your testers leave the table. The design-test-iterate loop, minus the paper cutouts, the Photoshop, and the Tabletop Simulator setup.
Tabletop Simulator Card Maker
Design custom cards, export TTS-ready spritesheets in one click, and skip the manual sprite slicing. Built for modders, prototypers, and game designers.
AI Card Game Maker
Generate cards, art, and rules with an AI built for game design, not a generic chatbot. Iterate fast, keep creative control, export print-ready files.
Board Game Maker
A board game is never one component. Design the board, the deck, the tokens, the dice and the box in one project in your browser, playtest them together, and send the whole thing to print at once.
Ready to build it?
Start free. Upgrade only when you're ready to publish.











































