Build Your Own Trading Card Game
Design cards, define mechanics, balance the meta, and print real decks. The full TCG pipeline in one tool, from first sketch to backer fulfillment.
TCGs are the hardest card games to build. We made it easier.
Trading card games are brutal to build: hundreds of cards, dozens of keywords, balance across multiple decks, and a printing pipeline that punishes mistakes. ShuffleKit takes a TCG from first sketch to shipped product without leaving the browser.
- 1
Define your mechanics
Set up properties, keywords, and card types once. Every card inherits the structure automatically.
- 2
Generate and balance cards
Draft cards with the AI or by hand, then balance the whole set in spreadsheet view, spot outliers and rebalance in bulk.
- 3
Playtest and publish
Run online sessions with up to 8 players, then publish to The Game Crafter for print-on-demand, no MOQs, no broker.
Everything a trading card game needs
Define your own resource costs, type taxonomy, and ability keywords. ShuffleKit enforces them across the set.
Bulk-generate cards that respect your mechanics. The AI reads your properties and existing cards before proposing new ones.
Generate consistent art per card with style anchors. Or upload your own, your TCG, your art direction.
Edit 200 cards in a grid view. Sort by cost, filter by keyword, find-and-replace across the set.
Built-in playtable for up to 8 players. No install, no licence, just share a link to your testers.
Direct integration with The Game Crafter. Print one copy or a thousand, ship worldwide.
Frequently asked questions
Everything you need to know before getting started.
Still have questions? Contact us
Related tools

AI Card Game Maker
Generate cards, art, and rules with an AI built for game design, not a generic chatbot. Iterate fast, keep creative control, export print-ready files.

Card Game Printing
Design in ShuffleKit, publish straight to The Game Crafter, ship to your backers. No print broker, no MOQs, no Photoshop bleed math.

Playtest Card Game Online
Share a link, sit your playtesters at a virtual table, and watch your game in motion. No TTS license, no install, no setup.
Ready to build it?
Start free. Upgrade only when you're ready to publish.















































