


Ironbound RPG Item and Monster Card Template
by ShuffleKit · 25 installs
Magic item cards and monster cards for a tabletop roleplaying game, cut to poker size and print-ready. Every card is an iron-bound strongbox: warm leather inside a riveted brass band with a guard on every corner, the name engraved on a screwed-on plaque, the picture in a wide window, and a strap across its foot carrying the type line. An item's strap is enamelled in its rarity's colour, from pewter Common through green, blue and violet to amber Legendary and crimson Artifact, with a cut gem to match, and the Rarity column picks the front. A monster is the same box in iron on dark hide, with plates for its attack bonus, Armor Class and hit points and a wax seal with the XP it is worth. Items and monsters get backs of their own, a brass lock and a set of claw marks, so the two decks stay apart face down. Comes with a ten-card sample deck: one item of each rarity and four monsters, all original.
- Designs
- 9
- Sample cards
- 10
- Card size
- Poker — 2.5 × 3.5 in
- 63.5 × 88.9 mm · 750 × 1050 px at 300 DPI
- Card fields
- Name
- Artwork
- Subtitle
- Description
- Rarity
- Attack
- Defense
- Health
- Points
- Card Type
Adding a template copies its designs, fields, and sample cards into your own project. Your copy is yours, and later changes by the author never touch it.
What’s in Ironbound RPG Item and Monster Card Template
Nine designs: Common Item, Monster, Uncommon Item, Rare Item, Very Rare Item, Legendary Item, Artifact Item, Item Back and Monster Back.
Your cards live in a sheet, one row each, with a column for every field the designs read: Name, Artwork, Subtitle, Description, Rarity, Attack, Defense, Health, Points and Card Type. Ten of those rows arrive filled in, so there is something on the design before you type a word.









Read the ten sample cards
| Name | Subtitle | Description | Rarity | Attack | Defense | Health | Points | Card Type |
|---|---|---|---|---|---|---|---|---|
| Mapmaker's Chalk | Wondrous item | A stick of pale blue chalk that never wears down. Marks drawn with it glow faintly in the dark for 24 hours, enough to read by but not to see further. Only you can see the marks unless you choose otherwise as you draw them, and a mark can be wiped away only by the one who drew it. Rain, fire and footsteps leave the marks untouched. | Common | Item | ||||
| Thornbark Shield | Armor (shield) | While holding this shield, you have a +1 bonus to AC in addition to the shield's normal bonus. When a creature you can see hits you with a melee attack, you can use your reaction to make the bark's thorns lash out. The creature takes 1d6 piercing damage, and the thorns grow back by the next dawn. Planted in soil and left overnight, the shield mends any damage it has taken. | Uncommon | Item | ||||
| Stormglass Lantern | Wondrous item (requires attunement) | A small thundercloud churns where the flame should be, shedding bright light in a 30-foot radius. The lantern has 3 charges. As an action, you can expend one to loose a bolt of lightning at a creature within 60 feet. It makes a DC 15 Dexterity saving throw, taking 4d8 lightning damage on a failed save, or half as much on a success. The lantern regains 1d3 charges at dawn. | Rare | Item | ||||
| Emberheart Warhammer | Warhammer (requires attunement) | You gain a +2 bonus to attack and damage rolls made with this weapon, and it deals an extra 1d6 fire damage on a hit. Once per day, when you reduce a creature to 0 hit points with it, you can make the hammer's head erupt. Each creature of your choice within 10 feet of you takes 3d6 fire damage, and the head glows like a forge until the next dawn. | Very Rare | Item | ||||
| Tidewrought Crown | Wondrous item (requires attunement) | While wearing this crown of coral and pearl, you can breathe underwater and have a swimming speed equal to your walking speed. Once per day, you can call a wave. A wall of water 30 feet long rises where you choose and crashes down, and each creature in its path must succeed on a DC 18 Strength saving throw or be knocked prone and pushed 15 feet away from you. | Legendary | Item | ||||
| The Ninefold Hourglass | Wondrous item (requires attunement) | Its sand runs upward. While you are attuned to it, you can't be surprised, and you add your proficiency bonus to initiative rolls. Nine times, and never again, you can turn the hourglass over as a reaction to undo the last six seconds. Each turn empties one of its nine chambers, and when the last runs dry, the glass shatters into warm sand. | Artifact | Item | ||||
| Cinder Wisp | Tiny elemental, unaligned | Speed 0 ft., fly 40 ft. (hover). Immune to fire. The wisp sheds bright light in a 20-foot radius. Fire Form. A creature that touches the wisp or hits it with a melee attack takes 1d6 fire damage. Searing Touch. Melee attack, reach 5 ft., one target. Hit: 1d8 + 3 fire damage, and anything flammable the target is carrying catches fire. | 5 | 13 | 10 | 100 | Monster | |
| Gloomcap Shambler | Medium plant, unaligned | Speed 20 ft. Blindsight 30 ft. Spore Cloud. When the shambler takes damage, each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn. Slam. Melee attack, reach 5 ft., one target. Hit: 2d6 + 2 bludgeoning damage. | 4 | 11 | 45 | 200 | Monster | |
| Mire Lurker | Large monstrosity, unaligned | Speed 20 ft., swim 40 ft. Darkvision 60 ft. Lure. A creature within 30 feet that can see the lurker's glowing bulb must succeed on a DC 13 Wisdom saving throw or use its movement to approach it. Bite. Melee attack, reach 10 ft. Hit: 2d10 + 4 piercing damage, and the target is grappled (escape DC 14). | 6 | 14 | 68 | 700 | Monster | |
| Rimescale Drake | Huge dragon, chaotic evil | Speed 40 ft., fly 80 ft. Immune to cold. Frost Breath (Recharge 5–6). The drake exhales a 60-foot cone of freezing mist. Each creature in it makes a DC 19 Constitution saving throw, taking 12d8 cold damage on a failed save, or half as much on a success. Multiattack. One bite and two claws. | 11 | 18 | 178 | 11500 | Monster |
Printing at poker size
Poker: 2.5 × 3.5 in, 63.5 × 88.9 mm, 750 × 1050 pixels at 300 DPI.
On the Hobby plan, export a print-ready PDF with bleed and cut lines. PNG and SVG come out at the same size, which is what Tabletop Simulator wants. On Indie, send it to a print-on-demand partner through Print & Ship.
A printer asks for an eighth of an inch of bleed on every edge on top of those numbers, so this card goes out as 825 × 1125. The export adds it. Let the artwork run into the bleed and keep the text inside the cut line, and nothing arrives trimmed.
Questions about Ironbound RPG Item and Monster Card Template
Everything you need to know before getting started.
Still have questions? Contact us
What happens when I add Ironbound RPG Item and Monster Card Template to a project?
The nine designs, the ten fields and the ten sample cards are copied into a project of yours, with the fields already pointed at the design. Nothing stays linked to this page afterwards, so the author's later edits never reach your copy.
What size does Ironbound RPG Item and Monster Card Template print at?
Poker size: 2.5 × 3.5 in, 63.5 × 88.9 mm, 750 × 1050 pixels at 300 DPI. Those are the numbers to hand a print shop, and the ones to check a sleeve against.
Is Ironbound RPG Item and Monster Card Template free?
Yes. Adding it, editing it, filling it with your own cards and playtesting it online are all free. Exporting print files starts on the Hobby plan, and Print & Ship through The Game Crafter is on Indie. No template sits behind a paid plan.
Can I change the designs?
Yes. They land in your project as ordinary layouts, so you can drag an element somewhere else, put your own art behind the frame, restyle the type or rename a field. Edit a design once and every card on it follows.
Can I use my own cards instead of the samples?
Yes — the samples are rows in a sheet, and they are there to be overwritten. Type over them, add rows of your own, or bring a CSV and match its headers to the fields.
Can I sell a game made with Ironbound RPG Item and Monster Card Template?
Yes. This one is ours, and you keep commercial rights to what you build from it, crowdfunding and retail included.
Ready to build your card game?
This template is free, and so is the editor it opens in.



